Commit 5f0da490 by BellCodeEditor

save project

parent 9c4a679e
Showing with 19 additions and 0 deletions
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up":
if jumpState == "up":
if y > 150:
y-= 5
else:
jumpState = "down"
if jumpState == "down":
if y < 400:
y += 5
else:
jumpState = "runimg"
++ "b/\345\274\240.py"
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