Commit 50db158c by BellCodeEditor

save project

parent f8991878
Showing with 8 additions and 3 deletions
...@@ -2,21 +2,26 @@ import pygame ...@@ -2,21 +2,26 @@ import pygame
from pygame import locals from pygame import locals
pygame.init() pygame.init()
screen=pygame.display.set_mode((660,480)) screen=pygame.display.set_mode((660,480))
FPSCLOCK=pygame.time.Clock()
#加载图片 #加载图片
background=pygame.image.load('bg.png') background=pygame.image.load('bg.png')
right=pygame.image.load('right.png') right=pygame.image.load('right.png')
apple=pygame.image.load('apple.png') apple=pygame.image.load('apple.png')
body=pygame.image.load('body.png') body=pygame.image.load('body.png')
x,y=240,120
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
x+=30
#渲染图片 #渲染图片
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(right,(240,120)) screen.blit(right,(x, y))
screen.blit(apple,(240,240)) screen.blit(apple,(240,240))
screen.blit(body,(210,120)) screen.blit(body,(210,120))
screen.blit(body,(180,120)) screen.blit(body,(180,120))
screen.blit(body,(180,90)) screen.blit(body,(180,90))
screen.blit(food, (360, 300))
#更新界面 #更新界面
pygame.display.update() pygame.display.update()
\ No newline at end of file FPSCLOCK.time(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment