Commit 4e243c6c by BellCodeEditor

save project

parent 8f38a9ed
Showing with 15 additions and 6 deletions
...@@ -7,20 +7,29 @@ pygame.init() ...@@ -7,20 +7,29 @@ pygame.init()
background=pygame.image.load('bg.png') background=pygame.image.load('bg.png')
right=pygame.image.load('right.png') right=pygame.image.load('right.png')
apple=pygame.image.load('apple.png') apple=pygame.image.load('apple.png')
body=pygame.image.load('body.png')
# 创建一个窗口 # 创建一个窗口
scree=pygame.display.set_mode((660,480)) screen=pygame.display.set_mode((660,480))
FPSCLOCK=pygame.time.Clock()
x,y=240,120
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
#接收到退出事件后退出程序 #接收到退出事件后退出程序
exit() exit()
x += 30
screen.blit(background,(0,0))
screen.blit(right,(x,y))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
screen.blit(background,(0,0)) screen.blit(apple,(360,360))
screen.blit(right,(240,120))
screen.blit(apple,(360,360))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3)
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