Commit 38fa18a3 by BellCodeEditor

save project

parent c3fcda4e
Showing with 7 additions and 3 deletions
......@@ -22,18 +22,21 @@ while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
elif event.type == locals.KEYDOWN:
if event.key == locals.k_RIGHT and setheading != "left":
setheading != 'right'
snake_head = right
if event.key == locals.k_LEFT and setheading != "right":
setheading != 'left'
snake_head = left
if event.key == locals.k_UP and setheading != "down":
setheading != 'up'
snake_head = up
if event.key == locals.K_DOWN and setheading != "up":
setheading != 'down'
snake_head = down
if setheading == "right"
if setheading == "right":
x += 30
elif setheading == "left":
x -= 30
......@@ -44,8 +47,9 @@ while True:
position.append((x,y))
position.pop(0)
screen.blit(background,(0,0))
screen.blit(right,(x,y))
screen.blit(snake_head,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
# screen.blit(body,(210,120))
......
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