Commit cd6e32e7 by BellCodeEditor

save project

parent 5897d835
Showing with 16 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() pygame.init()
background=pygame.image.load("bg.png")
food=pygame.image.load("apple.png")
body=pygame.image.load("bg.png")
up=pygame.image.load("up.png")
down=pygame.image.load("down.png")
left=pygame.image.load("left.png")
right=pygame.image.load("right.png")
screen = pygame.display.set_mode((660,480)) screen = pygame.display.set_mode((660,480))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
screen.blit(background,(0,0))
screen.blit(food,(120,111))
screen.blit(left,(222,333))
screen.blit(body,(444,555))
screen.blit(body,(660,213))
screen.blit(body,(123,369))
pygame.display.update()
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