Commit 7845b8d6 by BellCodeEditor

save project

parent e6db5e7e
Showing with 14 additions and 9 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() pygame.init()
sceen = pygame.display.set_mode((660,480))
FPSCLOCK = pygame.time.Clock()
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('down.png') right = pygame.image.load('down.png')
food = pygame.image.load('body.png') body= pygame.image.load('body.png')
diy = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
sceen = pygame.display.set_mode((660,480)) x, y = 240, 120
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type ==locals.QUIT: if event.type ==locals.QUIT:
exit() exit()
x += 30
screen.blit(background, (0,0)) screen.blit(background, (0,0))
screen.blit(right,(x,y))
screen.blit(right, (240,120)) screen.blit(right, (240,120))
screen.blit(food, (210,120)) screen.blit(body, (210,120))
screen.blit(food, (180,120)) screen.blit(body, (180,120))
screen.blit(food, (180,90)) screen.blit(body, (180,90))
screen.blit(diy, (240,90)) screen.blit(food, (240,90))
pygame.display.update() pygame.display.update()
\ No newline at end of file FPSCLOCK.tick(3)
\ No newline at end of file
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