Commit 25ecded4 by BellCodeEditor

save project

parent 6d67d530
Showing with 454 additions and 5 deletions
...@@ -5,19 +5,19 @@ pygame.init() ...@@ -5,19 +5,19 @@ pygame.init()
# 创建一个窗口 # 创建一个窗口
screen=pygame.display.set_mode((660,480),0,32) screen=pygame.display.set_mode((660,480),0,32)
FPSCLOCK=pygame.time.Clock()
background=pygame.image.load("bg.png") background=pygame.image.load("bg.png")
right=pygame.image.load("right.png") right=pygame.image.load("right.png")
food=pygame.image.load("apple.png") food=pygame.image.load("apple.png")
body=pygame.image.load("body.png") body=pygame.image.load("body.png")
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(right,(240,120)) screen.blit(right,(240,120))
screen.blit(body,(210,120)) screen.blit(body,(210,120))
...@@ -25,6 +25,455 @@ while True: ...@@ -25,6 +25,455 @@ while True:
screen.blit(body,(180,90)) screen.blit(body,(180,90))
screen.blit(food,(360,300)) screen.blit(food,(360,300))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3)
......
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