Commit 15f05320 by BellCodeEditor

save project

parent 0ce7a97f
Showing with 12 additions and 8 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() pygame.init()
screen = pygame.display.set_mode((660,480)) screen = pygame.display.set_mode((660,480))
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
screen.blit(background,(0,0))
screen.blit(right,(240,120))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
screen.blit(food,(360,300))
pygame.display.update()
......
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