Commit c918365f by BellCodeEditor

save project

parent c6188a1e
Showing with 27 additions and 2 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
# 创建一个窗口
??
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x,y=240,120
screen = pygame.display.set_mode((660,480))
FPSCLOCK=pygame.time.Clock()
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
#接收到退出事件后退出程序
exit()
x += 30
screen.blit(background, (0,0))
screen.blit(right, (x,y))
screen.blit(food, (360,300))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
pygame.display.update()
pygame.display.update()
FPSCLOCK.tick(3)
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