Commit aebf273f by BellCodeEditor

auto save

parent 09961439
Showing with 45 additions and 3 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备
import random
pygame.init()
FPS=pygame.time.Clock()
background= pygame.image.load('bg.png')
body = pygame.image.load('body.png')
food = pygame.image.load('apple.png')
right = pygame.image.load('right.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
screen=pygame.display.set_mode((800,600))
x,y=240,120
position = [(180,90),(180,120),(210,120),(x,y)]
setheading="right"
set_heading=right
apple_x=300
apple_y=360
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_UP and setheading !="down":
setheading="up"
set_heading=up
if event.key==locals.K_DOWN and setheading !="up":
setheading="down"
set_heading=down
if event.key==locals.K_LEFT and setheading !="right":
setheading="left"
set_heading=left
if event.key==locals.K_RIGHT and setheading !="left":
setheading="right"
set_heading=right
if setheading=="right":
x+=30
if setheading=="left":
x-=30
if setheading=="up":
y-=30
if setheading=="down":
y+=30
position.append((x,y))
if x==apple_x and y==apple_y:
num1=random.randint(1,22)
num2=random.randint(1,16)
apple_x = num1*30-30
apple_y = num2*30-30
else:
position.pop(0)
if x < 0 or x > 630 or y < 0 or y > 450:
exit()
screen.blit(background,(0,0))
screen.blit(right,position[-1])
screen.blit(set_heading,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
screen.blit(food,(360,300))
screen.blit(food,(apple_x,apple_y))
pygame.display.update()
FPS.tick(2)
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