Commit 92cf63d3 by BellCodeEditor

auto save

parent c925578b
Showing with 21 additions and 21 deletions
...@@ -8,25 +8,25 @@ pygame.init() ...@@ -8,25 +8,25 @@ pygame.init()
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
# 背景 # 背景
background = pygame.image.load('bg.png') # background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') # right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') # food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') # body = pygame.image.load('body.png')
while True: # while True:
for event in pygame.event.get(): # for event in pygame.event.get():
if event.type == locals.QUIT: # if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # # 接收到退出事件后退出程序
exit() # exit()
# 将背景图画上去 # # 将背景图画上去
screen.blit(background, (0, 0)) # screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (240, 120)) # screen.blit(right, (240, 120))
# 将贪吃蛇的身体画上去 # # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) # screen.blit(body, (210, 120))
screen.blit(body, (180, 120)) # screen.blit(body, (180, 120))
screen.blit(body, (180, 90)) # screen.blit(body, (180, 90))
# 将果实画上去 # # 将果实画上去
screen.blit(food, (360, 300)) # screen.blit(food, (360, 300))
# 刷新画面 # # 刷新画面
pygame.display.update() # pygame.display.update()
\ No newline at end of file \ No newline at end of file
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