Commit 8563ca84 by BellCodeEditor

auto save

parent 0d0f337c
Showing with 22 additions and 5 deletions
......@@ -5,6 +5,7 @@ from random import randint
pygame.init()
screen=pygame.display.set_mode((660,480))
FPSLock=pygame.time.Clock()
apple=pygame.image.load('apple.png')
bg=pygame.image.load('bg.png')
......@@ -14,13 +15,28 @@ right=pygame.image.load('right.png')
left=pygame.image.load('left.png')
up=pygame.image.load('up.png')
screen.blit(bg,(0,0))
screen.blit(right,(330,240))
screen.blit(apple,(420,240))
pygame.display.update()
x,y=330,240
position = [(270,210),(270,240),(300,240),(x,y)]
setheading="right"
while True:
x+=30
position.append((x,y))
position.pop(0)
screen.blit(bg,(0,0))
screen.blit(right,position[-1])
screen.blit(apple,(420,240))
# screen.blit(body,position[-2])
# screen.blit(body,position[-3])
# screen.blit(body,position[-4])
for i in range(len(position)-1):
screen.blit(body,position[i])
pygame.display.update()
FPSLock.tick(3)
while True:
for event in pygame.event.get():
print(event)
if event.type==locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.k_
\ No newline at end of file
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