Commit 734d0c69 by BellCodeEditor

save project

parent 662dff20
Showing with 23 additions and 30 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660,480))
background = pygame.image.load('bg.png')
fight = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit
screen.blit(background,(0,0))
screen.blit(right,(240,120))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
screen.blit(food,(360,300))
pygame.display.update()
\ No newline at end of file
class Hero:
def _init_(self,nema):
self.level = 1
self.hp = 250
self.attack = 40
self.nema = Name
def combat(self,enemy):
info1=self.neme+"对"+enemy.nema+"发起攻击"
info2="造成"+str(self.attack)+"点伤害,"
enemy.hp-=self.attack
if enemy.hp>0:
info3=enemy.nema+"还剩下"+str(enemy.hp)+"血量"
info=info1+info2+info3
print(info)
else:
info3=enemy.nema+"阵亡,游戏结束"
info=info1+info2+info3
print(info)
exit()
yase=Hero("垭瑟")
houyi=Hero("后羿")
yase.combat(houyi)
\ No newline at end of file
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