Commit 70d51769 by BellCodeEditor

save project

parent fb0a56f4
Showing with 13 additions and 12 deletions
...@@ -6,10 +6,10 @@ pygame.init() ...@@ -6,10 +6,10 @@ pygame.init()
# 创建一个窗口 # 创建一个窗口
screem = pygame.display.set_mode((800,600)) screem = pygame.display.set_mode((800,600))
bg = pygame.image.load(bg.png) bg = pygame.image.load('bg.png')
body = pygame.image.load(body.png) body = pygame.image.load('body.png')
right = pygame.image.load(right.png) right = pygame.image.load('right.png')
food = pygame.image.load(food.png) apple = pygame.image.load('apple.png')
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -17,11 +17,12 @@ while True: ...@@ -17,11 +17,12 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
screem.blit(bg,(0,0))
screem.blit(food,(300,300))
screem.blit(right,(240,120))
screem.blit(body,(210,120))
screem.blit(body,(180,120))
screem.blit(body,(180,90))
pygame.display.update() screem.blit(bg,(0,0))
\ No newline at end of file screem.blit(apple,(300,300))
screem.blit(right,(240,120))
screem.blit(body,(210,120))
screem.blit(body,(180,120))
screem.blit(body,(180,90))
pygame.display.update()
\ No newline at end of file
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