Commit 5c566762 by BellCodeEditor

save project

parent e2d13b59
Showing with 12 additions and 9 deletions
...@@ -2,17 +2,20 @@ import pygame ...@@ -2,17 +2,20 @@ import pygame
from pygame import locals from pygame import locals
# 初始化pygame,为使用pygame做准备 # 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
background=pygame.image.load("bg.png") background=pygame.image.load("bg.png")# =pygame.image.load("") 下载
right=pygame.image.load("right.png") right=pygame.image.load("right.png")
food=pygame.image.load("apple.png") food=pygame.image.load("apple.png")
body=pygame.image.load("body.png")
# 创建一个窗口 # 创建一个窗口
screen=pygame.display.set_mode((660,480)) screen=pygame.display.set_mode ((660,480))# =pygame.display.set_mode(( , )) 创建窗口
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():#event in pygame.event.get() 引发事件
if event.type==locals.QUIT: if event.type == locals.QUIT: #event.type == locals.QUIT: 引发事件=退出一样时
exit() exit() #退出
screen.blit(background,(0,0)) screen.blit(background,(0,0)) #screen.blit( ,( , )) 渲染图片
screen.blit(right,(240,120)) screen.blit(right,(240,120))
screen.blit(food,(360,300)) screen.blit(food,(360,240))
screen.blit(body,(240,90))
pygame.display.update() screen.blit(body,(210,90))
screen.blit(body,(180,90))
pygame.display.update()# pygame.display.update() 刷新画面
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