Commit 26a264f8 by BellCodeEditor

save project

parent 80cb7244
Showing with 80 additions and 2 deletions
import pygame
from pygame import locals
import random
pygame.init()
screen = pygame.display.set_mode((660,480))
\ No newline at end of file
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
body = pygame.image.load('body.png')
food = pygame.image.load('apple.png')
my_font = pygame.font.Font('neuropol.ttf', 18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
snake_head = right
score = 0
apple_x = 360
apple_y = 300
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock()
while True:
for event in pygame.event.get():
print(event)
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left":
setheading = "right"
snake_head = right
if event.key == locals.K_LEFT and setheading != "right":
setheading = "left"
snake_head = left
if event.key == locals.K_UP and setheading != "down":
setheading = "up"
snake_head = up
if event.key == locals.K_DOWN and setheading != "up":
setheading = "down"
snake_head = down
if setheading == "right":
x += 30
elif setheading == "left":
x -= 30
elif setheading == "up":
y -= 30
else:
y += 30
if x < 0 or x > 630 or y < 0 or y > 450:
exit()
for i in range(len(position)-1):
if (x, y) == position[i]:
exit()
position.append((x, y))
if x == apple_x and y == apple_y:
apple_x = random.randint(1, 22) * 30 - 30
apple_y = random.randint(1, 16) * 30 - 30
score += 10
else:
position.pop(0)
screen.blit(background, (0, 0))
screen.blit(snake_head, position[-1])
for i in range(len(position)-1):
screen.blit(body, position[i])
screen.blit(food, (apple_x, apple_y))
info = "Score: " + str(score)
text = my_font.render(info, True, (0, 0, 0))
screen.blit(text, (525, 10))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment