Commit 1b9de2ce by BellCodeEditor

save project

parent 4b5c2edc
Showing with 34 additions and 4 deletions
import pygame import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备 FPSCLOCK = pygame.time.Clock();FPSCLOCK.tick(3)
# 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen=pygame.display.set_mode((660,480)) screen = pygame.display.set_mode((660, 480))
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# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x += 30
position.append((0,0))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, position[-1])
for i in range(len(position)-1):
# 将贪吃蛇的身体画上去
#screen.blit(body, (210, 120))
#screen.blit(body, (180, 120))
#screen.blit(body, (180, 90))
# 将果实画上去
#screen.blit(food, (360, 300))
# 刷新画面
#pygame.display.update()
FPSCLOCK.tick(3)
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