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Commit
1e719e03
authored
Oct 05, 2022
by
BellCodeEditor
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parent
38139c82
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2 changed files
with
17 additions
and
5 deletions
d.py
my_Tetris.py
d.py
View file @
1e719e03
import
pygame
from
pygame
import
locals
import
random
import
pygame
from
pygame
import
locals
import
random
pygame
.
init
()
# 初始化
score
=
0
grid_size
=
20
# 格子大小
...
...
my_Tetris.py
View file @
1e719e03
...
...
@@ -9,6 +9,7 @@ grid_num_height = 25 # 纵向格子数量
FPS
=
30
count
=
0
states
=
False
gameover
=
False
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
pygame
.
display
.
set_caption
(
"俄罗斯方块"
)
...
...
@@ -16,6 +17,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background
=
pygame
.
image
.
load
(
'bg.png'
)
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
# 字体
font1
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
30
)
num_list
=
[]
for
i
in
range
(
25
):
num_list
.
append
([
0
]
*
15
)
...
...
@@ -60,6 +62,8 @@ while True:
if
event
.
type
==
locals
.
QUIT
:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
gameover
==
True
:
gameover
=
False
if
event
.
key
==
locals
.
K_RIGHT
:
# 向右
center
[
1
]
+=
1
if
check
(
center
)
==
False
:
...
...
@@ -81,6 +85,7 @@ while True:
if
check
(
center
)
==
False
:
way
=
old_way
current_shape
=
shape
[
way
]
if
gameover
==
False
:
if
states
==
False
:
states
=
True
center
=
[
2
,
8
]
...
...
@@ -124,9 +129,16 @@ while True:
new_list
[
row_index
]
=
num_list
[
h
]
row_index
-=
1
else
:
score
+=
1
score
+=
1
# 得分
num_list
=
new_list
# 得分
if
num_list
[
1
][
7
]
!=
0
:
gameover
=
True
text_shibai
=
font1
.
render
(
'游戏结束,请点击任意处重新开始!'
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text_shibai
,(
0
,
250
))
num_list
=
[]
for
i
in
range
(
25
):
num_list
.
append
(
0
*
15
)
score
=
0
text_surface
=
font
.
render
(
str
(
score
),
True
,
(
0
,
0
,
0
))
screen
.
blit
(
text_surface
,
(
350
,
70
))
# 刷新画面
...
...
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