Commit e44bae95 by BellCodeEditor

save project

parent e4b687da
Showing with 8 additions and 10 deletions
...@@ -49,7 +49,7 @@ cube_colors = [ ...@@ -49,7 +49,7 @@ cube_colors = [
num_list = [] num_list = []
for i in range(25): for i in range(25):
num_list.append([0]* 15 ) num_list.append([0] * 15)
def check(center): def check(center):
for cube in current_shape: for cube in current_shape:
...@@ -102,9 +102,10 @@ while True: ...@@ -102,9 +102,10 @@ while True:
center[0] = center[0] + 1 center[0] = center[0] + 1
if check(center) == False: if check(center) == False:
center[0] = center[0] - 1 center[0] = center[0] - 1
states = False states = False
for cube in current_pos: for cube in current_pos:
num_list[cube[0]-1][cube[1]-1] = color num_list[cube[0]-1][cube[1]-1] = color
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置 # 计算出所有小方块的行、列位置
...@@ -118,14 +119,11 @@ while True: ...@@ -118,14 +119,11 @@ while True:
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0) (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255), pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1) (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
for i,row in zip(range(1,26),num_list):
for i, row in zip(range(1,26), num_list): for j,colors in zip(range(1,16),row):
for j, colors in zip(range(1,16), row):
if colors != 0: if colors != 0:
pygame.draw.rect(screen, colors, pygame.draw.rect(screen,colors,(j*20-20,i*20-20,20,20))
(j * 20-20, i * 20-20,20-20, 20,20)) pygame.draw.rect(screen,(255,255,255),(j*20-20,i*20-20,20,20),1)
pygame.draw.rect(screen, (255,255,255),
(j * 20-20, i * 20-20, 20-20, 20,20), 1)
# 得分 # 得分
text_surface = font.render(str(score), True, (0, 0, 0)) text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70)) screen.blit(text_surface, (350,70))
......
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