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Commit 764b1df4 authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 2511edc1
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Showing with 8 additions and 8 deletions
  • my_Tetris.py
my_Tetris.py
View file @ 764b1df4
......@@ -103,15 +103,8 @@ while True:
center[0] = center[0] - 1
states = False
for cube in current_pos:
zhu[cube[0]-1][cube[1]-1]=cube_colors
zhu[cube[0]-1][cube[1]-1]=color
for zhu_ in zhu:
for zhu__ in zhu___:
if zhu___!=0:
pygame.draw.rect(screen, zhu___,
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......@@ -125,6 +118,13 @@ while True:
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
for i,zhu__ in zip(range(1,26),zhu):
for j,zhu___ in zip(range(1,16),zhu__):
if zhu___!=0:
print("1")
pygame.draw.rect(screen, zhu___,(j * 20-20, i * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),(j * 20-20, i * 20-20, 20, 20), 1)
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
......
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