Commit 0d7bfbb2 by BellCodeEditor

save project

parent 1c7e7e19
Showing with 15 additions and 1 deletions
......@@ -10,7 +10,10 @@ grid_num_height = 25 # 纵向格子数量
FPS = 30 # 帧率
count = 0
states = False
num_list = []
for i in range(25):
num_list.append([0] * 15)
print(num_list)
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
......@@ -54,6 +57,8 @@ def check(center):
if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
or cube[1] >grid_num_width:
return False
if num_list[cube[0]-1][cube[1]-1] != 0:
return False
while True:
for event in pygame.event.get():
......@@ -98,6 +103,15 @@ while True:
if check(center) == False:
center[0] = center[0] - 1
states = False
for cube in current_pos:
num_list[cube[0]-1][cube[1]-1]=color
for cube in num_list:
for cube1 in cube:
if cube1 != 0:
pygame.draw.rect(screen, cube1,
(cube.index(cube1) * 20-20, num_list.index(cube) * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube.index(cube1) * 20-20, num_list.index(cube) * 20-20, 20, 20), 1)
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
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