Commit 01613570 by BellCodeEditor

save project

parent 449230d1
Showing with 7 additions and 7 deletions
...@@ -54,12 +54,13 @@ def check(center): ...@@ -54,12 +54,13 @@ def check(center):
if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \ if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
or cube[1] >grid_num_width: or cube[1] >grid_num_width:
return False return False
if sh[cube[0]-1][cube[1]-1]!=0: if num_list[cube[0]-1][cube[1]-1] != 0:
return False return False
sh=[]
# 格子基础数字设为0
num_list = []
for i in range(25): for i in range(25):
sh.append([0]*15) num_list.append([0] * 15)
print(sh)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -103,10 +104,9 @@ while True: ...@@ -103,10 +104,9 @@ while True:
center[0] = center[0] + 1 center[0] = center[0] + 1
if check(center) == False: if check(center) == False:
center[0] = center[0] - 1 center[0] = center[0] - 1
states = False states = False
for cube in current_pos: for cube in current_pos:
sh[cube[0]-1][cube[1]-1]=color num_list[cube[0]-1][cube[1]-1] = color
print(sh)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置 # 计算出所有小方块的行、列位置
......
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