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Commit
9f6f1ecf
authored
2 years ago
by
BellCodeEditor
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77ec0fb0
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with
14 additions
and
5 deletions
my_Tetris.py
my_Tetris.py
View file @
9f6f1ecf
...
@@ -44,12 +44,9 @@ cube_colors = [
...
@@ -44,12 +44,9 @@ cube_colors = [
(
204
,
153
,
153
),
(
102
,
102
,
153
),(
153
,
0
,
102
),
(
204
,
153
,
153
),
(
102
,
102
,
153
),(
153
,
0
,
102
),
(
255
,
204
,
0
),
(
204
,
0
,
51
),(
255
,
0
,
51
),
(
0
,
102
,
153
),
(
255
,
204
,
0
),
(
204
,
0
,
51
),(
255
,
0
,
51
),
(
0
,
102
,
153
),
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
states
=
False
center
=
[
2
,
8
]
# 第2行第8列
index
=
0
index
=
0
suiji
=
random
.
choice
(
shape_list
)
count
=
0
current_shape
=
random
.
choice
(
suiji
)
random_colors
=
random
.
choice
(
cube_colors
)
def
kozh
(
center
):
def
kozh
(
center
):
for
cube
in
current_shape
:
for
cube
in
current_shape
:
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
...
@@ -83,6 +80,18 @@ while True:
...
@@ -83,6 +80,18 @@ while True:
if
kozh
(
center
)
==
False
:
if
kozh
(
center
)
==
False
:
index
=
old_index
index
=
old_index
current_shape
=
suiji
[
index
]
current_shape
=
suiji
[
index
]
if
states
==
False
:
states
=
True
center
=
[
2
,
8
]
# 第2行第8列
suiji
=
random
.
choice
(
shape_list
)
current_shape
=
random
.
choice
(
suiji
)
random_colors
=
random
.
choice
(
cube_colors
)
count
+=
1
if
count
%
FPS
==
0
:
center
[
0
]
+=
1
if
kozh
(
center
)
==
False
:
center
[
0
]
-=
1
states
=
False
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
# 计算出所有小方块的行、列位置
# 计算出所有小方块的行、列位置
...
...
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