Commit c2b2b9c0 by BellCodeEditor

save project

parent 52989011
Showing with 3 additions and 17 deletions
...@@ -7,7 +7,7 @@ grid_size = 20 # 格子大小 ...@@ -7,7 +7,7 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
co
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块") pygame.display.set_caption("俄罗斯方块")
...@@ -60,23 +60,9 @@ while True: ...@@ -60,23 +60,9 @@ while True:
center[1] -= 1 center[1] -= 1
elif event.key == locals.K_DOWN: # 向下 elif event.key == locals.K_DOWN: # 向下
if center[0] < 25: if center[0] < 25:
center[0] += 1 center[0] += 1
elif event.key == locals.K_UP:
oldIndex=index
index+=1
if index >=len(shape):
index=0
current_shape=shape[index]
count+=1
if count%FPS== 0:
center[0]= center[0]+1
if check(center) == False:
center[0] = center[0]-1
states = False
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置 # 计算出所有小方块的行、列位置
current_pos = [] current_pos = []
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment