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Commit
467ea1c9
authored
a year ago
by
BellCodeEditor
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ece9ccd4
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with
14 additions
and
4 deletions
my_Tetris.py
my_Tetris.py
View file @
467ea1c9
...
@@ -46,9 +46,12 @@ cube_colors = [
...
@@ -46,9 +46,12 @@ cube_colors = [
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
center
=
[
2
,
8
]
# 第2行第8列
center
=
[
2
,
8
]
# 第2行第8列
current_shape
=
[]
color
=
random
.
choice
(
cube_colors
)
color
=
random
.
choice
(
cube_colors
)
current
=
random
.
choice
(
shape_list
)
current_x
=
random
.
choice
(
shape_list
)
current_shape
=
random
.
choice
(
current
)
ID
=
random
.
randint
(
0
,
len
(
current_x
)
-
1
)
current_shape
=
current_x
[
ID
]
color
=
random
.
choice
(
cube_colors
)
def
check
(
center
):
def
check
(
center
):
for
cube
in
current_shape
:
for
cube
in
current_shape
:
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
...
@@ -72,8 +75,15 @@ while True:
...
@@ -72,8 +75,15 @@ while True:
center
[
0
]
+=
1
center
[
0
]
+=
1
if
check
(
center
)
==
False
:
if
check
(
center
)
==
False
:
center
[
0
]
-=
1
center
[
0
]
-=
1
elif
event
.
key
==
locals
.
K_UP
:
old_ID
=
ID
ID
+=
1
if
ID
>=
len
(
current_x
):
ID
=
0
current_shape
=
current_x
[
ID
]
if
check
(
center
)
==
False
:
ID
=
old_ID
current_shape
=
current_x
[
ID
]
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
# 计算出所有小方块的行、列位置
# 计算出所有小方块的行、列位置
...
...
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