Commit 2ea982a3 by BellCodeEditor

save project

parent 9ca6ee28
Showing with 11 additions and 0 deletions
...@@ -12,6 +12,10 @@ def check(center): ...@@ -12,6 +12,10 @@ def check(center):
cube=(cube[1]+center[0],cube[1]+center[1]) cube=(cube[1]+center[0],cube[1]+center[1])
if cube[0]<1 or cube[0]>25 or cube[1]<1 or cube[1]>15: if cube[0]<1 or cube[0]>25 or cube[1]<1 or cube[1]>15:
return False return False
if num_list[cube[0]-1][cube[1]-1]!=0:
return False
FPS = 30 FPS = 30
c=0 c=0
...@@ -53,6 +57,9 @@ cube_colors = [ ...@@ -53,6 +57,9 @@ cube_colors = [
(204, 153, 153), (102, 102, 153),(153, 0, 102), (204, 153, 153), (102, 102, 153),(153, 0, 102),
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
num_list=[]
for i in range(25):
num_list.append([0]*15)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -94,6 +101,10 @@ while True: ...@@ -94,6 +101,10 @@ while True:
if check(center)==False: if check(center)==False:
center[0]=center[0]-1 center[0]=center[0]-1
states=False states=False
for cube in current_pos:
num_list[cube[0]-1][cube[1]-1]=color
# 将背景图画上去 # 将背景图画上去
......
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