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Commit 22b214ca authored a year ago by BellCodeEditor's avatar BellCodeEditor
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parent 1614a88c
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Showing with 16 additions and 8 deletions
  • my_Tetris.py
my_Tetris.py
View file @ 22b214ca
...@@ -7,7 +7,8 @@ grid_size = 20 # 格子大小 ...@@ -7,7 +7,8 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
count=0
states=False
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块") pygame.display.set_caption("俄罗斯方块")
...@@ -44,11 +45,6 @@ cube_colors = [ ...@@ -44,11 +45,6 @@ cube_colors = [
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列
shape=random.choice(shape_list)
index=random.ranint(0,len(shape)-1)
current_shape=shape[index]
color=random.choice(cube_colors)
def check(center): def check(center):
for cube in current_shape: for cube in current_shape:
...@@ -85,8 +81,20 @@ while True: ...@@ -85,8 +81,20 @@ while True:
if check(center)=False: if check(center)=False:
index=old_index index=old_index
current_shape=shape[index] current_shape=shape[index]
if states ==False:
states=True
center=[2,8]
center = [2, 8] # 第2行第8列
shape=random.choice(shape_list)
index=random.ranint(0,len(shape)-1)
current_shape=shape[index]
color=random.choice(cube_colors)
count+=1
if count% FPS==0
center+=1
if chake[center]==False:
center-=1
states=False
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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