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Commit
acd5e63a
authored
3 years ago
by
BellCodeEditor
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0e73da0b
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1 changed file
with
19 additions
and
9 deletions
my_Tetris.py
my_Tetris.py
View file @
acd5e63a
...
...
@@ -8,6 +8,8 @@ grid_size = 20 # 格子大小
grid_num_width
=
15
# 横向格子数量
grid_num_height
=
25
# 纵向格子数量
FPS
=
30
cunt
=
0
stase
=
False
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
...
...
@@ -44,12 +46,7 @@ cube_colors = [
(
204
,
153
,
153
),
(
102
,
102
,
153
),(
153
,
0
,
102
),
(
255
,
204
,
0
),
(
204
,
0
,
51
),(
255
,
0
,
51
),
(
0
,
102
,
153
),
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
center
=
[
2
,
8
]
shape
=
random
.
choice
(
shape_list
)
index
=
random
.
randint
(
0
,
len
(
shape
)
-
1
)
#索引随机(需要-1)
current_shape
=
shape
[
index
]
color
=
random
.
choice
(
cube_colors
)
# 第2行第8列
# 第2行第8列
# current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
def
check
(
center
):
for
cube
in
current_shape
:
...
...
@@ -82,9 +79,22 @@ while True:
if
index
==
len
(
shape
):
index
=
0
current_shape
=
shape
[
index
]
if
check
(
center
)
==
False
:
index
=
old_index
current_shape
=
shape
[
index
]
if
check
(
center
)
==
False
:
index
=
old_index
current_shape
=
shape
[
index
]
if
stase
==
False
:
stase
=
True
center
=
[
2
,
8
]
shape
=
random
.
choice
(
shape_list
)
index
=
random
.
randint
(
0
,
len
(
shape
)
-
1
)
#索引随机(需要-1)
current_shape
=
shape
[
index
]
color
=
random
.
choice
(
cube_colors
)
cunt
+=
1
if
cunt
%
FPS
==
0
:
center
[
0
]
=
center
[
0
]
+
1
if
check
(
center
)
==
False
:
center
[
0
]
=
center
[
0
]
-
1
stase
=
False
...
...
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