Commit 52f2d005 by BellCodeEditor

save project

parent 4f6cd995
Showing with 17 additions and 6 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
score = 0
......@@ -66,12 +67,22 @@ while True:
if check(center)==False:
center[1]=center[1] -1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
center[1] -= 1
if check(center)==False:
center[1]=center[1] +1
elif event.key == locals.K_DOWN:
center[0] += 1 # 向下
if check(center)==False:
center[0] -= 1
elif event.key == locals.K_UP:
old_index = index
index+=1
if index>= len(shape):
index = 0
current_shape = shape[index]
if check(center) == False:
index = old_index
current_shape = shape[index]
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
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