Commit e424b7bc by BellCodeEditor

save project

parent 0eedbfbe
Showing with 11 additions and 2 deletions
......@@ -53,6 +53,8 @@ def check(center):
cube=(cube[0]+center[0],cube[1]+center[1])
if cube[0]<1 or cube[1]<1 or cube[0]>grid_num_height-1 or cube[1]>grid_num_width:
return False
if num_list[cube[0]-1][cube[1]-1]!=0:
return False
num_list=[]
for i in range(25):
num_list.append([0]*15)
......@@ -102,8 +104,8 @@ while True:
for cube in index:
num_list[cube[0]-1][cube[1]-1]=color
down=0
current_pos = []
current_pos = []
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......@@ -111,12 +113,19 @@ while True:
pos = (cube[0] + center[0], cube[1] + center[1])
current_pos.append(pos)
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
for cube in current_pos:
pygame.draw.rect(screen,color,
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
#降落后的方块
for i,row in zip(range(1,26),num_list):
for j,colors in zip(range(1,26),row):
if colors!=0:
pygame.draw.rect(screen,colors,
(j * 20-20, i * 20-20, 20, 20))
pygame.draw.rect(screen, (255, 255, 255),
(j* 20-20, i* 20-20, 20, 20), 1)
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
......
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