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Commit d6e052af authored 4 years ago by BellCodeEditor's avatar BellCodeEditor
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parent bcb48033
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Showing with 11 additions and 0 deletions
  • my_Tetris.py
my_Tetris.py
View file @ d6e052af
...@@ -51,6 +51,11 @@ index=random.randint(0,len(shape)-1) ...@@ -51,6 +51,11 @@ index=random.randint(0,len(shape)-1)
current_shape=shape[index] current_shape=shape[index]
color=random.choice(cube_colors) color=random.choice(cube_colors)
def check(center):
for cube in current_shape:
cube = (cube[0]+center[0],cube[1]+center[1])
if cube[0]<1 or cube[1]<1 or cube[0]>grid_num_height or cube[1]>grid_num_width:
return False
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -60,12 +65,18 @@ while True: ...@@ -60,12 +65,18 @@ while True:
if event.key == locals.K_RIGHT: # 向右 if event.key == locals.K_RIGHT: # 向右
if center[1] < 15: if center[1] < 15:
center[1] += 1 center[1] += 1
if check(center) == False:
center[1]-=1
elif event.key == locals.K_LEFT: # 向左 elif event.key == locals.K_LEFT: # 向左
if center[1] > 1: if center[1] > 1:
center[1] -= 1 center[1] -= 1
if check(center) == False:
center[1]+=1
elif event.key == locals.K_DOWN: # 向下 elif event.key == locals.K_DOWN: # 向下
if center[0] < 25: if center[0] < 25:
center[0] += 1 center[0] += 1
if check(center) == False:
center[0]-=1
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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