Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson11_diy01
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
d0fdc812
authored
2 years ago
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
1df1b48a
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
6 additions
and
0 deletions
my_Tetris.py
my_Tetris.py
View file @
d0fdc812
...
@@ -50,6 +50,12 @@ shape = random.choice(shape_list)
...
@@ -50,6 +50,12 @@ shape = random.choice(shape_list)
index
=
random
.
randint
(
0
,
len
(
shape
)
-
1
)
index
=
random
.
randint
(
0
,
len
(
shape
)
-
1
)
current_shape
=
shape
[
index
]
current_shape
=
shape
[
index
]
color
=
random
.
choice
(
cube_colors
)
color
=
random
.
choice
(
cube_colors
)
def
check
(
center
):
for
cube
in
current_shape
:
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
if
cube
[
0
]
<
1
or
cube
[
1
]
<
1
or
cube
[
0
]
>
grid_num_height
\
or
cube
[
1
]
>
grid_num_width
:
return
False
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
...
This diff is collapsed.
Click to expand it.
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment