Commit cce73867 by BellCodeEditor

save project

parent dcb9f58f
Showing with 19 additions and 13 deletions
...@@ -51,25 +51,31 @@ index=random.randint(0,len(shape)-1) ...@@ -51,25 +51,31 @@ index=random.randint(0,len(shape)-1)
current_shape=shape[index] current_shape=shape[index]
color=random.choice(cube_colors) # 第2行第8列 color=random.choice(cube_colors) # 第2行第8列
def cheak(center):
for cube in current_shape:
cube = (cube[0]+center[0],cube[1]+center[1])
if cube[0] <1 or cube[1]<1 or cube[0]>grid_num_height or cube[1]>grid_num_width:
return False
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN: # 向左
if event.key == locals.K_RIGHT: # 向右 if event.key == locals.K_LEFT:
if center[1] < 15: center[1] -= 1
center[1] += 1 if cheak(center)==False:
elif event.type == locals.KEYDOWN: # 向左 center[1]+=1
if event.key == locals.K_LEFT:
center[1] -= 1 elif event.key == locals.K_RIGHT: # 向右
for cube in current_pos: center[1]+=1
if cube[1] <= 1: if cheak(center)==False:
center[1] = center[1]+1 center[1]-=1
break
elif event.key == locals.K_DOWN: # 向下 elif event.key == locals.K_DOWN: # 向下
if center[0] < 25: center[0]+=1
center[0] += 1 if cheak(center)==False:
center[0]-=1
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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