Commit bc4d86a4 by BellCodeEditor

save project

parent 7ecabeea
Showing with 10 additions and 0 deletions
...@@ -51,11 +51,21 @@ current_shape=shape[index] ...@@ -51,11 +51,21 @@ current_shape=shape[index]
color=random.choice(cube_colors) color=random.choice(cube_colors)
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
color=random.choice(cube_colors) color=random.choice(cube_colors)
def check(center):
for cube in current_shape:
cube=(cube[0]+center[0],cube[1]+center[1])
if cube[0]<1 or cube[1] <1 or cube[0]>grid_num_height\
or cube[1]>grid_num_width:
return False
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key==locals.K_LEFT:
center[1]=center[1]-1
if check(center)==False:
center[1]=center[1]+1
if event.key == locals.K_RIGHT: # 向右 if event.key == locals.K_RIGHT: # 向右
if center[1] < 15: if center[1] < 15:
center[1] += 1 center[1] += 1
......
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