Commit b0418e81 by BellCodeEditor

auto save

parent 1dd7b9f7
Showing with 7 additions and 4 deletions
...@@ -45,7 +45,10 @@ cube_colors = [ ...@@ -45,7 +45,10 @@ cube_colors = [
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列 center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1)
current_shape = shape[index]
color = random.choice(cube_colors)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -71,10 +74,10 @@ while True: ...@@ -71,10 +74,10 @@ while True:
current_pos.append(pos) current_pos.append(pos)
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块 # 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
for cube in current_pos: for cube in current_pos:
pygame.draw.rect(screen, color, pygame.draw.rect(screen, (255,0,0),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0) (center[1] * 20-20, center[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255), pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1) (center[1] * 20-20, center[0] * 20-20, 20, 20), 1)
# 得分 # 得分
text_surface = font.render(str(score), True, (0, 0, 0)) text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70)) screen.blit(text_surface, (350,70))
......
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