Commit 9f454f0e by BellCodeEditor

auto save

parent 1dd7b9f7
Showing with 21 additions and 11 deletions
import pygame
from pygame import locals
import random as r
pygame.init() # 初始化
score = 0
grid_size = 20 # 格子大小
......@@ -45,22 +45,31 @@ cube_colors = [
(153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
current_x = r.choice(shape_list)
current_shape = r.choice(current_x)
color = r.choice(cube_colors)
def check(cent):
for i in current_shape:
i = (i[0] + cent[0],i[1] + cent[1])
if i[0] <= 1 or i[1] < 1 or i[0] > grid_num_height or i[1] >grid_num_width:
return False
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
if event.key == locals.K_d: # 向右
center[1] += 1
if check(center) == False:
center[1] -= 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
elif event.key == locals.K_a: # 向左
center[1] -= 1
if check(center) == False:
center[1] += 1
elif event.key == locals.K_s: # 向下
center[0] += 1
if check(center) == False:
center[0] -= 1
# 将背景图画上去
screen.blit(background, (0, 0))
......@@ -70,6 +79,7 @@ while True:
pos = (cube[0] + center[0], cube[1] + center[1])
current_pos.append(pos)
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
for cube in current_pos:
pygame.draw.rect(screen, color,
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
......
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