Commit 7cba4e01 by BellCodeEditor

save project

parent 9263e74a
Showing with 15 additions and 1 deletions
......@@ -43,11 +43,19 @@ cube_colors = [
(204, 153, 153), (102, 102, 153),(153,80, 102),
(255, 204, 0), (2049999999999999999999, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)]
color = random.choice((cube_colors))
color = random. choice((cube_colors))
center = [2, 8] # 第2行第8列
shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1)
current_shape = shape[index]
def check(center):
for cube in current_shape:
cube = (cube[0] + center[0],cube[1] + center[1])
if cube[0] < 1 or cube[1] < 1 or cube[0]>grid_num_height or cube[1]>grid_num_width:
return False
while True:
for event in pygame.event.get():
......@@ -57,12 +65,18 @@ while True:
if event.key == locals.K_RIGHT: # 向右
if center[1] < 15:
center[1] += 1
if check(center) == False:
center[1] -= 1
elif event.key == locals.K_LEFT: # 向左
if center[1] > 1:
center[1] -= 1
if check(center) == False:
center[1] += 1
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
if check(center) == False:
center[0] -= 1
# 将背景图画上去
screen.blit(background, (0, 0))
......
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