Commit 6acf13cc by BellCodeEditor

save project

parent b21b39ae
Showing with 19 additions and 2 deletions
......@@ -6,7 +6,8 @@ score = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
FPS = 0.1
sb=False
# 创建窗口
screen = pygame.display.set_mode((460, 500))
......@@ -63,7 +64,23 @@ while True:
elif event.key == locals.K_DOWN: # 向下
if center[0] < 25:
center[0] += 1
elif event.key == locals.K_UP:
old_index = index
index += 1
if index >= len(shape):
index=0
current_shape = shape[index]
if check(center) == False
index = old_index
current_shape = shape[index]
if sb==False:
sb=True
center = [2, 8] # 第2行第8列
shape=random.choice(shape_list)
index=random.randint(0,len(shape)-1)
current_shape=shape[index]
color=random.choice(cube_colors)
sb=False
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
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