Commit 376a66a6 by BellCodeEditor

save project

parent 1dd7b9f7
Showing with 14 additions and 11 deletions
......@@ -47,18 +47,20 @@ cube_colors = [
center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
center = [2,8]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: # 向右
if event.key == locals.K_RIGHT:
if center[1] < 15:
center[1] += 1
elif event.key == locals.K_LEFT: # 向左
elif event.key == locals.K_LEFT:
if center[1] > 1:
center[1] -= 1
elif event.key == locals.K_DOWN: # 向下
elif event.key == locals.K_DOWN:
if center[0] < 25:
center[0] += 1
......@@ -69,15 +71,16 @@ while True:
for cube in current_shape:
pos = (cube[0] + center[0], cube[1] + center[1])
current_pos.append(pos)
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
for cube in current_pos:
pygame.draw.rect(screen, color,
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
# 将背景图画上去
screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),
(center[1] * 20-20, center[0] * 20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),
(center[1] * 20-20, center[0] * 20-20,20,20),1)
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
score_text = font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70))
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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