Commit 1bcf70fc by BellCodeEditor

save project

parent 3e2b2de7
Showing with 11 additions and 2 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
pygame.init() # 初始化 pygame.init() # 初始化
score = 0 score = 0
...@@ -44,9 +45,17 @@ cube_colors = [ ...@@ -44,9 +45,17 @@ cube_colors = [
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列 center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] shape = random.choice(shape_list)
index = random.randint(0,len(shape)-1)
current_shape = shape[index]
color = random.choice(cube_colors)
def check(center):
for cube = (cub[0]+center[0],cube[1] + center[1])
if cube[0]<1 or cube[1]<1 or cube[0]>grid_num_height\
or cube[1]>grid_num_width:
return False
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
......
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