Commit 19bedd98 by BellCodeEditor

auto save

parent 1dd7b9f7
Showing with 7 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random # 导入random模块
pygame.init() # 初始化 pygame.init() # 初始化
score = 0 score = 0
...@@ -45,7 +46,12 @@ cube_colors = [ ...@@ -45,7 +46,12 @@ cube_colors = [
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
center = [2, 8] # 第2行第8列 center = [2, 8] # 第2行第8列
current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)] # 调用random模块中的choice方法从7种方块列表中随机选出一个,并赋值给变量shape
shape = random.choice(shape_list)
# 随机形状索引
index = random.randint(0, len(shape)-1) # 随机选出一个方块形状绘制出来
current_shape = shape[index] # 生成索引下标
color = random.choice(cube_colors) # 方块颜色调用random模块的choice方法随机选取一种
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
......
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