Commit cc3934c5 by BellCodeEditor

save project

parent 3b9cd9fa
Showing with 9 additions and 7 deletions
......@@ -15,8 +15,9 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
zhu_ = pygame.font.Font('STKAITI.TTF', 60) # 字体
zhu__=[0,0]
zhu__=[8,2]
while True:
zhuxing1=[(0,0),(-1,0),(1,0),(2,0)]
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
......@@ -30,14 +31,15 @@ while True:
if event.key == locals.K_s:
if zhu__[1]<24:
zhu__[1]+=1
#if event.key == locals.K_d:
#if event.key == locals.K_d:
screen.blit(background,(0,0))
zhu=zhu_.render(str(zhu0),True,(0,0,0))
screen.blit(zhu,(400,50))
pygame.draw.rect(screen,(0,0,255),(zhu__[0]*20,zhu__[1]*20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(zhu__[0]*20,zhu__[1]*20,20,20),2)
zhuweizhi=[]
for zhu___ in zhuxing1:
pos=(zhu__[0]+zhu___[0],zhu__[1]+zhu___[1])
zhuweizhi.append(pos)
for zhu1 in zhuweizhi:
pygame.draw.rect(screen,(0,0,255),(zhu1[0]*20,zhu1[1]*20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(zhu1[0]*20,zhu1[1]*20,20,20),2)
pygame.display.update()
clock.tick(FPS)
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