Commit 9d54f6c5 by BellCodeEditor

save project

parent 711998ce
Showing with 0 additions and 58 deletions
import pygame
from pygame import locals
pygame.init() # 初始化
score = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体\
center=[5,8]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if center[1]<15:
center[1] += 1
elif event.key == locals.K_LEFT:
if center[1]>1:
center[1] -= 1
elif event.key == locals.K_DOWN:
if center[0]<25:
center[0] += 1
# 将背景图画上去
screen.blit(background,(0,0))
current_shape = [[0,-1],[0,0],[0,1],[-1,0]]
current_pos = []
for cube in current_shape:
pos = (cube[0] + center[0],cube[1] + center[1])
current_pos.append(pos)
for c in current_pos:
pygame.draw.rect(screen,(255,0,0),(c[1]*20-20,c[0]*20-20,20,20),0)
# 得分
text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70))
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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