Commit 77acf6b3 by BellCodeEditor

save project

parent 0400aebb
Showing with 21 additions and 3 deletions
...@@ -16,16 +16,34 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,16 +16,34 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8]
curr_shape=[(0,0),(0,1),(0,2),(0,3)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN:
if event.key==locals.K_RIGHT:
if center[1]<15:
center[1]+=1
if event.key==locals.K_LEFT:
if center[1]>1:
center[1]-=1
if event.key==locals.K_DOWN:
if center[0]<25:
center[0]+=1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
curr_pos = []
pygame.draw.rect(screen,(255,0,0),(140,20,20,20),0) for cube in curr_shape:
pygame.draw.rect(screen,(255,255,255),(140,20,20,20),1) aa = (cube[0]+center[0],cube[1]+center[1])
curr_pos.append(aa)
for cube in curr_pos:
pygame.draw.rect(screen,(255,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
# 得分 # 得分
screen_text = font.render(str(score),True,(255,255,255)) screen_text = font.render(str(score),True,(255,255,255))
screen.blit(screen_text,(350,70)) screen.blit(screen_text,(350,70))
......
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