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Commit 711998ce authored 4 weeks ago by BellCodeEditor's avatar BellCodeEditor
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parent f7c54f5d
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Showing with 2 additions and 5 deletions
  • my_Tetris.py
my_Tetris.py
View file @ 711998ce
import pygame import pygame
from pygame import locals from pygame import locals
...@@ -17,7 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -17,7 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体\ font = pygame.font.Font('STKAITI.TTF', 60) # 字体\
center=[2,8] center=[5,8]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -48,11 +47,9 @@ while True: ...@@ -48,11 +47,9 @@ while True:
for c in current_pos: for c in current_pos:
pygame.draw.rect(screen,(255,0,0),(c[1]*20-20,c[0]*20-20,20,20),0) pygame.draw.rect(screen,(255,0,0),(c[1]*20-20,c[0]*20-20,20,20),0)
#pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
# 得分 # 得分
pygame.draw.rect(screen,(255,255,255),
(center[1]*20-20,center[0]*20-20,20,20),1)
text_surface = font.render(str(score),True,(0,0,0)) text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70)) screen.blit(text_surface,(350,70))
# 刷新画面 # 刷新画面
......
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