Commit 4d979a9e by BellCodeEditor

save project

parent ad2a0c85
Showing with 4 additions and 4 deletions
...@@ -16,7 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,7 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8] center = [2,8]
curr_shape = [(10,-1),(0,0),(-1,0)] curr_shape = [(0,-1),(0,0),(0,1),(-1,0)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -38,9 +38,9 @@ while True: ...@@ -38,9 +38,9 @@ while True:
aa = (cube[0] + center[0],cube[1] + center[1]) aa = (cube[0] + center[0],cube[1] + center[1])
curr_pos.append(aa) curr_pos.append(aa)
for cube in curr_pos: for cube in curr_pos:
pygame.draw.rect(screen,(250,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0) pygame.draw.rect(screen,(250,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1) pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
# 得分 # 得分
score_text = font.render(str(score),True,(0,0,0)) score_text = font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))
# 刷新画面 # 刷新画面
......
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