Commit 3c896746 by BellCodeEditor

save project

parent faa9fe7c
Showing with 18 additions and 0 deletions
......@@ -17,6 +17,10 @@ background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8]
cenrent_shape=[(0,-1),(0,0),(0,1),(-1,0)]
center1 = [5,13]
cenrent_shape1=[(1,0),(0,0),(-1,0),(-2,0)]
center2 = [5,13]
cenrent_shape2=[(0,0),(1,0),(0,-1),(0,1)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -34,12 +38,26 @@ while True:
# 将背景图画上去
screen.blit(background,(0,0))
current_pos = []
current_pos1 = []
current_pos2 = []
for cube in cenrent_shape:
pos=(cube[0]+center[0],cube[1]+center[1])
current_pos.append(pos)
for cube in current_pos:
pygame.draw.rect(screen,(255,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
for cube in cenrent_shape1:
pos=(cube[0]+center1[0],cube[1]+center1[1])
current_pos1.append(pos)
for cube in current_pos1:
pygame.draw.rect(screen,(255,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
for cube in cenrent_shape1:
pos=(cube[0]+center2[0],cube[1]+center2[1])
current_pos2.append(pos)
for cube in current_pos2:
pygame.draw.rect(screen,(255,0,0),(cube[1]*20-20,cube[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,20,20),1)
# 得分
fonts=font.render(str(score),True,(0,0,0))
screen.blit(fonts,(350,70))
......
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