Commit d17952b0 by BellCodeEditor

save project

parent dc4b4e3f
Showing with 8 additions and 7 deletions
...@@ -16,7 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,7 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8] center=[2,8]
curr_shape=[(0,1),(0,0),(0,1),(0,2)] curr_shape=[(0,-1),(0,0),(0,1),(-1,0)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -33,13 +33,14 @@ while True: ...@@ -33,13 +33,14 @@ while True:
center[0]=center[0]+1 center[0]=center[0]+1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
curr_pos=[] curr_pos = []
for cube in curr_shape: for cube in curr_shape: # cube 立方体
aa=(cube[0]+center[0],cube[1]+center[1]) aa = (cube[0] + center[0], cube[1] + center[1]) #用相对位置加上屏幕中心点所在的位置
curr_pos.append(aa) curr_pos.append(aa)
for cube in curr_pos:# 得分 # 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
pygame.draw.rect(screen,(153,0,102),(cube[1]*20-20,cube[0]*20-20,grid_size,grid_size),0) for cube in curr_pos:
pygame.draw.rect(screen,(255,255,255),(cube[1]*20-20,cube[0]*20-20,grid_size,grid_size),1) pygame.draw.rect(screen, (255, 0, 0),(cube[1] * 20-20, cube[0] * 20-20,20, 20),0)
pygame.draw.rect(screen, (255, 255, 255),(cube[1] * 20-20, cube[0] * 20-20,20, 20),1)
score_text=font.render(str(score),True,(0,0,0)) score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70))# 刷新画面 screen.blit(score_text,(350,70))# 刷新画面
pygame.display.update() pygame.display.update()
......
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