Commit a35ecdb2 by BellCodeEditor

save project

parent 90a87285
Showing with 6 additions and 13 deletions
...@@ -25,15 +25,15 @@ while True: ...@@ -25,15 +25,15 @@ while True:
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: if event.key == locals.K_RIGHT:
if center[1]<15: if center[1]<15:
center[1] = center[1]+1: center[1]=center[1]+1
elif event.key == locals.K_KEFT: elif event.key == locals.K_KEFT:
if center[1]>1: if center[1]>1:
center[1] = center[1]+1: center[1] = center[1]-1
elif event.key == locals.K_DOWN: elif event.key == locals.K_DOWN:
if center[0]<25: if center[0]<25:
center[0] = center[0]+1: center[0] = center[0]+1
...@@ -43,16 +43,9 @@ while True: ...@@ -43,16 +43,9 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),(140,20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(140,20,20,20),1) pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,0,0), pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),1)
(center[1]*20-20,center[0]*20-20,
20,20),
0)
pygame.draw.rect(screen,(255,0,0),
(center[1]*20-20,center[0]*20-20,
20,20),
1)
# 得分 # 得分
score_text=font.render(str(score),True,(0,0,0)) score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))
......
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