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Commit
63c667d6
authored
Feb 19, 2022
by
BellCodeEditor
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16 additions
and
9 deletions
my_Tetris.py
my_Tetris.py
View file @
63c667d6
...
@@ -17,6 +17,7 @@ background = pygame.image.load('bg.png')
...
@@ -17,6 +17,7 @@ background = pygame.image.load('bg.png')
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
# 字体
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
# 字体
center
=
[
2
,
8
]
# 中心点,2行8列
center
=
[
2
,
8
]
# 中心点,2行8列
curr_shape
=
[(
0
,
-
1
),
(
0
,
0
),
(
0
,
1
),
(
0
,
2
)]
# 当前形状
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
...
@@ -37,15 +38,21 @@ while True:
...
@@ -37,15 +38,21 @@ while True:
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
# 将1个格子画出来
# 计算出所有小方块的行、列位置
pygame
.
draw
.
rect
(
screen
,
(
255
,
0
,
0
),
curr_pos
=
[]
(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
for
cube
in
curr_shape
:
# cube 立方体
20
,
20
),
aa
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
#用相对位置加上屏幕中心点所在的位置
0
)
curr_pos
.
append
(
aa
)
pygame
.
draw
.
rect
(
screen
,
(
255
,
255
,
255
),
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
for
cube
in
curr_pos
:
20
,
20
),
pygame
.
draw
.
rect
(
screen
,
(
153
,
0
,
102
),
1
)
# 1不填充
(
cube
[
1
]
*
20
-
20
,
cube
[
0
]
*
20
-
20
,
grid_size
,
grid_size
),
0
)
pygame
.
draw
.
rect
(
screen
,
(
255
,
255
,
255
),
(
cube
[
1
]
*
20
-
20
,
cube
[
0
]
*
20
-
20
,
grid_size
,
grid_size
),
1
)
# 得分
# 得分
score_text
=
font
.
render
(
str
(
score
),
True
,
(
0
,
0
,
0
))
score_text
=
font
.
render
(
str
(
score
),
True
,
(
0
,
0
,
0
))
screen
.
blit
(
score_text
,
(
350
,
70
))
screen
.
blit
(
score_text
,
(
350
,
70
))
...
...
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