Commit 63c667d6 by BellCodeEditor

save project

parent 1cf33bcc
Showing with 16 additions and 9 deletions
...@@ -17,6 +17,7 @@ background = pygame.image.load('bg.png') ...@@ -17,6 +17,7 @@ background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8] # 中心点,2行8列 center = [2,8] # 中心点,2行8列
curr_shape = [(0, -1), (0, 0), (0, 1), (0, 2)] # 当前形状
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -37,15 +38,21 @@ while True: ...@@ -37,15 +38,21 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将1个格子画出来 # 计算出所有小方块的行、列位置
pygame.draw.rect(screen, (255, 0, 0), curr_pos = []
(center[1] * 20-20, center[0] * 20-20, for cube in curr_shape: # cube 立方体
20, 20), aa = (cube[0] + center[0], cube[1] + center[1]) #用相对位置加上屏幕中心点所在的位置
0) curr_pos.append(aa)
pygame.draw.rect(screen, (255, 255, 255), # 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
(center[1] * 20-20, center[0] * 20-20, for cube in curr_pos:
20, 20), pygame.draw.rect(screen, (153, 0, 102),
1) # 1不填充 (cube[1] * 20-20, cube[0] * 20-20,
grid_size, grid_size),
0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20,
grid_size, grid_size),
1)
# 得分 # 得分
score_text = font.render(str(score), True, (0, 0, 0)) score_text = font.render(str(score), True, (0, 0, 0))
screen.blit(score_text , (350,70)) screen.blit(score_text , (350,70))
......
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